I have just finished a 4 week stint as a ‘film-maker’ in residence at the North West Film Archive as part of AND Festival. I have to develop a 20 minute film for screening with a live soundtrack for September. I spent my time there trying to take in as much of the archive as possible – the films, the people, the operations, the technology. From this I have been developing an idea around ideas of preservation, selection, materials, and collection. You can see my thunks at a special blog I have set up – www.videosmithery.co.uk
Archiving the Archive
inProcessing / outOfProcessing
Last week I was kindly invited to speak about my work with Isadora at an event in Manchester called ‘inProcessing‘, run by Cybersonica (http://inprocessing.cybersonica.org). It was held at MadLab (http://madlab.org.uk) – a volunteer run arts space in the Northern Quarter that provides basic workshop and tech facilities to digital arts activities.
InProcessing is an event to showcase and discuss work primarily developed using the Processing language (http://processing.org) but also other kinds of interactive design. Some of the discussion that night was about how different creative disciplines tend to think (visually, inguistically, spatially etc) and how this affects their approach to programming.

From my own experience as a visual artist, I have enjoyed dabbling with coding in a very limited way (eg Flash actionscript), but it wasn’t until I started using Isadora (http://www.troikatronix.com/isadora.html) – a node based programme for creating interactive video tools – that I was able to realise my ideas more fully. This is partly the fact that isadora does some of the work for you, providing self contained modules, but it is also the interface, which is more akin to plumbing logic than text logic. Altogether, it provides me with a low enough threshold to engage with the programme and develop work.

Lewis Sykes of Cybersonica also showed an application developed at MIT to run alongside Processing called Kaleido (http://kaleido.media.mit.edu). Kaleido allows people to create a visual layout alongside their text and use it to navigate through their code. It’s a bit like mind-mapping for coding but I think it is something which again for me might lower that threshold into engaging with Processing.
Toys for Boys

I’m currently providing some reactive AV for a project working with kids across two schools in Chester. Every week I set my stuff up and the kids develop a performance with dancers and musicians whilst I provide reactive projections.
This week though I was given an assistant, a little girl called Kirsty. I gave her the job of activating switches an changing colours. I simply gave her the korg nano pad with red green blue and yellow stickers on the pads, and let her change in time with the performers.
It worked well because whilst I had some fancy patches going on in Isadora and lots of great tech all cabled together, the key changes could be controlled via this very simple interface. So, with a little introduction, Kirsty was able to guide us through the show with flying colours.
Unsilent Night – saw player
I’ve never seen a saw player before. It is a beautiful instrument. Many people stopped and watched hypnotised, even the best local buskers.
Ticket to Ride

I came into the studio today to find this wonderful little cinema ticket someone left on my desk (I don’t know who) Its a ticket for a cinema on a ferry, which I would love to experience.
It’s been great developing the Small Cinema project lately as I’ve been getting exciting packages everyday from film-makers. I’ve had to be quite brutal in selecting which films to show, based on people’s memories and ideas, but they are gonna be great screenings.
Point and Shoot
This is how a videosmith holds a camera. He snarls and points it at you. Photo by Pete Carr.
Liverpool to Glastonbury

Both The Huge Entity and The Model City will be going to Glastonbury Festival, along with a selection of shorts from the A Small Cinema project. One of those films is a cracking little animation called simply ‘Liverpool’ by animator Owain Bentley, a recent graduate of Liverpool Art and Design Academy. The programme has been curated by Bren O’Callaghan.
WE PLAY
At the end of last year I was invited to have a go at designing a proposal for a new logo for ‘We Play’ – a programme of arts events that forms the North West 2012 Cultural Olympiad. The events will span the five North West counties (Merseyside, Lancashire, Cheshire, Cumbria and Greater Manchester), and will take place over four years in the lead up to the games.
I worked with another designer, Neringa Plange, to draw up a range of approaches, and it took us on a journey, working out what exactly was meant by ‘We Play’, and what it was we were trying to develop.We went round the houses with loads of ideas, and in the end came back to one of the earliest we had: the asterisk – realising how flexible it was, both in terms of form and meaning (and how simple it was compared to the 2012 logo). The people at the Cultural Olympiad got where we were coming from and the logo will make its official debut at the launch of the We Play programme on March 24th at Manchester Velodrome. Keep a look out for it.





