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MadLab

16 Jun

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Spaceship Unbound at Castlefield Gallery

June 16, 2013 | By |

spaceshipUnbound_slider

My film ‘Noah’s Ark’ will be screening as part of an unusual bicycle-powered installation at Castlefield Gallery, Manchester from Friday 21st June – Sunday 28th July:

Co-curated with MadLab, Spaceship Unbound uses Margaret Atwood’s seminal post apocalyptic novel The Year of the Flood as a starting point exploring the issues of survival in a world turned back to year zero. The project includes contributions from the artists and collectives, Anne-Marie Culhane, Dark Mountain, GameJam Collective (GameJam, The Larks, Manchester SpecFic) Hackspace Manchester, Ellie Harrison, Rowena Hughes, Aliyah Hussain, Sam Meech and Volkov Commanders (Aliyah Hussain, Mariel Osborn and Anna Beam). Their works explore survivalist culture and creation mythology, through story telling, writing, gaming, performance and sculpture.

Hackspace Manchester is a community run art, science and technology club that will show a series of sun jars and Lazarus pointers made by visitors to the gallery and Cyclevision, a bicycle generator to show a film by Sam Meech. Visitors to the gallery will be encouraged to self generate power in order to watch the film.

read more about the exhibition here

 

23 May

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inProcessing / outOfProcessing

May 23, 2010 | By |

Last week I was kindly invited to speak about my work with Isadora at an event in Manchester called ‘inProcessing’, run by Cybersonica (http://inprocessing.cybersonica.org). It was held at MadLab (http://madlab.org.uk) – a volunteer run arts space in the Northern Quarter that provides basic workshop and tech facilities to digital arts activities.
InProcessing is an event to showcase and discuss work primarily developed using the Processing language (http://processing.org) but also other kinds of interactive design. Some of the discussion that night was about how different creative disciplines tend to think (visually, inguistically, spatially etc) and how this affects their approach to programming.
From my own experience as a visual artist, I have enjoyed dabbling with coding in a very limited way (eg Flash actionscript), but it wasn;t until I started using isadora (http://www.troikatronix.com/isadora.html) – a node based programme for creating interactive video tools – that I was able to realise my ideas more fully. This is partly the fact that isadora does some of the work for you, providing self contained modules, but it is also the interface, which is more akin to plumbingumbing logic than text logic. Altogether, it provides me with a low

Last week I was kindly invited to speak about my work with Isadora at an event in Manchester called ‘inProcessing‘, run by Cybersonica (http://inprocessing.cybersonica.org). It was held at MadLab (http://madlab.org.uk) – a volunteer run arts space in the Northern Quarter that provides basic workshop and tech facilities to digital arts activities.

InProcessing is an event to showcase and discuss work primarily developed using the Processing language (http://processing.org) but also other kinds of interactive design. Some of the discussion that night was about how different creative disciplines tend to think (visually, inguistically, spatially etc) and how this affects their approach to programming.

inputOutput

From my own experience as a visual artist, I have enjoyed dabbling with coding in a very limited way (eg Flash actionscript), but it wasn’t until I started using Isadora (http://www.troikatronix.com/isadora.html) – a node based programme for creating interactive video tools – that I was able to realise my ideas more fully. This is partly the fact that isadora does some of the work for you, providing self contained modules, but it is also the interface, which is more akin to plumbing logic than text logic. Altogether, it provides me with a low enough threshold to engage with the programme and develop work.

kaleido

Lewis Sykes of Cybersonica also showed an application developed at MIT to run alongside Processing called Kaleido (http://kaleido.media.mit.edu). Kaleido allows people to create a visual layout alongside their text and use it to navigate through their code. It’s a bit like mind-mapping for coding but I think it is something which again for me might lower that threshold into engaging with Processing.