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moves

22 May

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Moves Opening Night

May 22, 2010 | By | No Comments

Photo documentation of the Moves 10 launch in April where I performed a VJ set alongside sound scientist Tom Rea Smith (Amos) and TV Lux man Tristan Brady-Jacobs. It’s really nice to see how it looked to the audience, especially the Tangram-making section, which I couldn’t see at all due to my wrestling with those darn puzzles. Photos by Garth of safetycatch.net

30 Apr

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Re-modelled – "Lines Of Bees"

April 30, 2010 | By |

Last week I presented a AV set with Tom Rea Smith as for the opening night of MOVES10 at the Bluecoat. Most of my set was created using dynamic patches in Isadora, mixing live camera and video feedback, but for this section I decided instead to plunder an old project, The Model City, for material and give myself a breather in the set. The track ‘Lines of Bees’ is presented simply with the Liverpool One section of the film.

18 Mar

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Framing Motion

March 18, 2010 | By |

I’ve been waiting patiently for the press launch before I could put this one up. Here is the trailer I made for Moves 2010 International Festival of Movement On Screen. The theme of the festival is ‘Framing Motion’. The logo is by Smiling Wolf. And the festival takes place from 21st – 25th April in Liverpool and across the UK.

I was asked to create a piece of “artwork”, and whilst ultimately this is a just simple sting for a festival, the openness of that brief allowed me to explore my practice of using live layered feedback to create much more organic forms and movements. It may not look so slick, but its an achievement for me personally as I’m not a motion graphics designer. Instead of using After Effects or Motion (which scare me I’m ashamed to admit) I used the tools I do know: live camera feedback and Isadora.

The theme of Framing Motion was an interesting one for me to play with, as it is about the context in which movement occurs. With this video i tried to merge the movement and its context through the use of a feedback loop, in which the ‘frame’ of the image is a central visual element rather than a peripheral one.

This is not a straight forward feedback loop either – I was able to isolate changes in the image (‘difference’) and re-inject these back into the animation, but with changing tints. So what we see are essentially the movements between frames, rather than the direct content of the frames. The things we see are the things we can’t see. Apologies I’m babbling.

The sound, a track called ‘Palindromes’, was by my good friend and sonic structuralist Amos. As the name implies, the track is structured so it sounds the same forwards as backwards. This encouraged me to make both an intro and an outro video sting, but I’ve only put the intro one up here.

Anyway, cheers to Gala at Moves for giving me a stab at this. Thankyou to Tom for the excellent music. Will hopefully be creating some live VJ mixes during the festival alongside Tristan “TV Lux” Brady-Jacobs. Be sure to come and enjoy!

24 Apr

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If a tree falls in the woods…

April 24, 2009 | By | No Comments

“If a tree falls in the woods, and no-one is around to hear it, does it make a sound?”. Yes, of course it does, now don’t be so silly. However, if an artwork takes place in Liverpool, and no-one is around to film it, did it ever happen. The answer in this case is clearly not. If events in our time are not flicker’d twitter’d and facebook’d (or “f’ook’d” as I like to call it) then they fundamentally do not exist. Not in our world anyway (see my previous post on the role of the videographer in art events today).

Thank goodness  people have camera-phones, to prove the work took place. I also took the steps to have someone document it on video (to follow) just incase everyone who encountered it only experienced it. Actually, I’m really grateful my mate Tim took these snaps, as I was holed up in the CCTV centre of Clayton Square doing my knob twiddling, so these are the only pictures I’ve seen of it!For those who like there art vicariously, eat my heart out:

Huge Entity - photo 01

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Huge Entity - photo 03

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